If you have limited or no programming experience Unreal 4 might actually be easier to work with. The blueprint system lets you construct gameplay and control systems fairly easily once you follow some of the tutorials people have put up on Youtube. UE4 also has a lot of free assets to get started learning with, just like Unity.

Interesting. Pretty much everything I’ve seen tends to lean towards unity as being the easier one to pick up.
I’ll have a look into it then. since I’m starting from scratch, I’m pretty much a blank slate for this stuff.

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